2023-03-06 17:57:39 +08:00

148 lines
3.1 KiB
JavaScript

Component({
/**
* 组件的属性列表
*/
properties: {
playerList: {
type: Array,
},
pusher: {
type: Object,
},
callType: {
type: Number,
},
soundMode: {
type: String,
},
screen: {
type: String,
},
userList: {
type: Object,
},
},
/**
* 组件的初始数据
*/
data: {
},
/**
* 组件的方法列表
*/
methods: {
toggleViewSize(event) {
const data = {
name: 'toggleViewSize',
event,
};
this.triggerEvent('connectedEvent', data);
},
pusherNetStatus(event) {
const data = {
name: 'pusherNetStatus',
event,
};
this.triggerEvent('connectedEvent', data);
},
playNetStatus(event) {
const data = {
name: 'playNetStatus',
event,
};
this.triggerEvent('connectedEvent', data);
},
pusherStateChangeHandler(event) {
const data = {
name: 'pusherStateChangeHandler',
event,
};
this.triggerEvent('connectedEvent', data);
},
pusherAudioVolumeNotify(event) {
const data = {
name: 'pusherAudioVolumeNotify',
event,
};
this.triggerEvent('connectedEvent', data);
},
playerStateChange(event) {
const data = {
name: 'playerStateChange',
event,
};
this.triggerEvent('connectedEvent', data);
},
playerAudioVolumeNotify(event) {
const data = {
name: 'playerAudioVolumeNotify',
event,
};
this.triggerEvent('connectedEvent', data);
},
pusherAudioHandler(event) {
const data = {
name: 'pusherAudioHandler',
event,
};
this.triggerEvent('connectedEvent', data);
},
hangup(event) {
const data = {
name: 'hangup',
event,
};
this.triggerEvent('connectedEvent', data);
},
toggleSoundMode(event) {
const data = {
name: 'toggleSoundMode',
event,
};
this.triggerEvent('connectedEvent', data);
},
pusherVideoHandler(event) {
const data = {
name: 'pusherVideoHandler',
event,
};
this.triggerEvent('connectedEvent', data);
},
toggleSwitchCamera(event) {
const data = {
name: 'toggleSwitchCamera',
event,
};
this.triggerEvent('connectedEvent', data);
},
switchAudioCall(event) {
const data = {
name: 'switchAudioCall',
event,
};
this.triggerEvent('connectedEvent', data);
},
handleConnectErrorImage(e) {
const { flag, key, index } = e.target.dataset;
if (flag === 'pusher') {
this.data.pusher.avatar = '../../static/default_avatar.png';
this.setData({
pusher: this.data.pusher,
});
} else {
this.data[key][index].avatar = '../../static/default_avatar.png';
if (this.data.playerList[index]) {
this.data.playerList[index].avatar = '../../static/default_avatar.png';
}
this.setData({
playerList: this.data.playerList,
[key]: this.data[key],
});
}
},
},
});